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        "**Input Assets**\n\n- [kling4_r2v_woman_copper_bob.png](https://raw.githubusercontent.com/Comfy-Org/workflow_templates/refs/heads/main/input/kling4_r2v_woman_copper_bob.png) — character reference: face, hair, wardrobe\n- [kling4_r2v_brutalist_hall.png](https://raw.githubusercontent.com/Comfy-Org/workflow_templates/refs/heads/main/input/kling4_r2v_brutalist_hall.png) — location reference: concrete hall, arched window, god-ray\n\n## Two references, two jobs\n\n`@Image1` owns the person: copper-red bob, freckles, burgundy lips, camel leather trench, black turtleneck, wide black trousers, boots — each named, each pinned with `keep … exactly as they are`. `@Image2` owns the room: dark concrete walls, stone bench, arched window, the hard golden beam and the dust in it, plus `do not change the hall` so the model does not redecorate the location it was given.\n\nA reference pins an identity and a place; it does not pin blocking. That is why the prompt asks for the positions in words — close-up in place, then `standing mid-hall beside the stone bench (new position)`, then `centred under the arched window (new position)`. Without that sentence the model keeps her standing exactly where the reference image has her and the cut lands on the same framing twice.\n\n## Three shots in five seconds\n\n- **0–1.5 s** — extreme close-up of her face filling the frame, rim light from the beam on hair and cheek, a small confident almost-smile, a tiny chin tilt, then a snap zoom into the eyes and a hard hold.\n- **1.5–3.2 s** — hard cut to mid-hall inside the beam: she turns on her heel, the trench flares, two sharp steps toward camera, and a whip-pan that travels with her motion and stops.\n- **3.2–5 s** — hard cut under the arched window: medium three-quarter, arms relaxed, a smooth 120° orbit right around her, dust sparkling in the beam, ending on a clean beauty frame.\n\nEvery shot owns its camera move — the shot list says `never one continuous slow pan` explicitly, because left alone the model averages three moves into one drift. Keep the shots few and give each one a different idea; 720p, five seconds, seed 42.\n\n## Report Issue\n\nNote: Please update ComfyUI first ([guide](https://docs.comfy.org/installation/update_comfyui)) and prepare required models. Desktop/Cloud updates follow stable releases, so some nightly-supported models may not be available yet.\n\n- Cannot run / runtime errors: [ComfyUI/issues](https://github.com/comfyanonymous/ComfyUI/issues)\n- UI / frontend issues: [ComfyUI_Frontend/issues](https://github.com/Comfy-Org/ComfyUI_Frontend/issues)\n- Workflow issues: [workflow_templates/issues](https://github.com/Comfy-Org/workflow_templates/issues)"
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        "text": "**Input Assets**\n\n- [kling4_r2v_woman_copper_bob.png](https://raw.githubusercontent.com/Comfy-Org/workflow_templates/refs/heads/main/input/kling4_r2v_woman_copper_bob.png) — character reference: face, hair, wardrobe\n- [kling4_r2v_brutalist_hall.png](https://raw.githubusercontent.com/Comfy-Org/workflow_templates/refs/heads/main/input/kling4_r2v_brutalist_hall.png) — location reference: concrete hall, arched window, god-ray\n\n## Two references, two jobs\n\n`@Image1` owns the person: copper-red bob, freckles, burgundy lips, camel leather trench, black turtleneck, wide black trousers, boots — each named, each pinned with `keep … exactly as they are`. `@Image2` owns the room: dark concrete walls, stone bench, arched window, the hard golden beam and the dust in it, plus `do not change the hall` so the model does not redecorate the location it was given.\n\nA reference pins an identity and a place; it does not pin blocking. That is why the prompt asks for the positions in words — close-up in place, then `standing mid-hall beside the stone bench (new position)`, then `centred under the arched window (new position)`. Without that sentence the model keeps her standing exactly where the reference image has her and the cut lands on the same framing twice.\n\n## Three shots in five seconds\n\n- **0–1.5 s** — extreme close-up of her face filling the frame, rim light from the beam on hair and cheek, a small confident almost-smile, a tiny chin tilt, then a snap zoom into the eyes and a hard hold.\n- **1.5–3.2 s** — hard cut to mid-hall inside the beam: she turns on her heel, the trench flares, two sharp steps toward camera, and a whip-pan that travels with her motion and stops.\n- **3.2–5 s** — hard cut under the arched window: medium three-quarter, arms relaxed, a smooth 120° orbit right around her, dust sparkling in the beam, ending on a clean beauty frame.\n\nEvery shot owns its camera move — the shot list says `never one continuous slow pan` explicitly, because left alone the model averages three moves into one drift. Keep the shots few and give each one a different idea; 720p, five seconds, seed 42.\n\n## Report Issue\n\nNote: Please update ComfyUI first ([guide](https://docs.comfy.org/installation/update_comfyui)) and prepare required models. Desktop/Cloud updates follow stable releases, so some nightly-supported models may not be available yet.\n\n- Cannot run / runtime errors: [ComfyUI/issues](https://github.com/comfyanonymous/ComfyUI/issues)\n- UI / frontend issues: [ComfyUI_Frontend/issues](https://github.com/Comfy-Org/ComfyUI_Frontend/issues)\n- Workflow issues: [workflow_templates/issues](https://github.com/Comfy-Org/workflow_templates/issues)"
      },
      "color": "#222",
      "bgcolor": "#000",
      "title": "Note: Two References, Three Shots"
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