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      ],
      "properties": {},
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      "outputs": [
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        "The reference image is an apocalyptic wasteland-style armed traveling merchant character. Based on this character, generate a 1:1 square character sheet in game character design document style.\nThe layout is divided into four blocks on a light gray background with thin line-frame sections:\n1. Top-left: full-body standing illustration. Keep ALL features from the reference: a dark wide-brimmed hat or large hood, dark reddish-brown skin, dark tactical underlayer, a bright camel-colored long coat, dark trousers and boots, holding a long rifle, a weapon strapped to the back, and packs of goods piled at the feet. Figure centered, single side lighting.\n2. Top-right: close-up of the head. Show the face under the hat brim: dark reddish-brown skin, facial contours, goggles or mask details, the hat's material texture.\n3. Bottom-left: costume and accessory breakdown. Show the camel coat's cut, the dark underlayer, belt and gloves, boots, with key parts annotated.\n4. Bottom-right: character info card with text: name \"Wandering Merchant\", occupation \"Wasteland Trader\", tags \"Armed Caravan / Lone Traveler / Trade and Survival\".\nOverall: realistic 3D concept art style, low-saturation palette (cool gray-green, warm camel, dark brown), clear accurate text, information-dense but not crowded, like a game art character sheet.\nMust preserve the character identity from the reference: the headwear, skin tone, coat colors, weapon and goods must not change.",
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        "size": "match input",
        "n": 1,
        "seed": 1082970520,
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